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Modern Warfare 2 Game Modes Leaked
Posted by Mystic, 300 days ago 20th, Nov, 2009 00:40
 
Modern Warfare 2 Game Modes Leaked

Exciting news for those Call of Duty fans awaiting Modern Warfare 2 content.  Hackers have gotten into the source code of Modern Warfare 2 and found out the game modes.  Now you can finally know what game modes that Modern Warfare 2 will offer in future downloads!  Currently the code for the game modes are unfinished, but it is for sure that they are coming.  The game modes are:  One Flag, which will be like "Capture the Flag", Global Thermal Nuclear War, VIP, and Arena.  Sounds fun, doesn’t it?  Looks like there will be plenty to do with multiple players online and offline.

According to GameRaiders.net, where the news of this first came from, here is a summary of the different gameplay modes:

"While looking through some of the ripped MW2 files, I noticed 4 new gametypes:

arena = Round based 1 flag gametype. Basically a flag spawns in the middle, and both teams have to capture it. It’s similar to gtnw, except it’s the round based (one life) version. A team wins if they capture the flag or kill everyone on the other side.

gtnw = Global Thermal Nuclear War = Basically the "nuke" is in the middle of the map, and both teams have to try and get it and set it off. It’s a respawn gametype. You have to first "capture" the nuke, similar to capturing a flag on domination. If there are more axis players inside the capture zone then allied players, then they will capture the nuke and vice versa. It doesn’t speed up the capturing if more players on your team are inside the zone. Once you have ’captured’ the nuke - it can only be activated if your team score is above 100. You get 1 point for every enemy you kill, and 1 point each time you "capture" the nuke. So if you go and hold the nuke point, you’ll "capture" it, then if you keep control if it, you’ll slowly gain more points every few seconds. The team who activates the nuke, wins. If the timelimit is reached, then the team with a higher score wins.

oneflag = Basically round based CTF with 1 flag, so Axis defend while Allies attack. If round time limit is reached the defenders win, if flag is captured the attackers win. If defenders are all killed, attackers win, and if attackers are all killed defenders win. Basically it’s like retrieval.

vip = Basically it’s like assasination. It uses the defenders CTF flag spot as the ’extraction zone’ - and picks a random vip... the vip spawns with riot shield and deagle, and also has armor vest and final stand. Once the vip reaches the extraction zone, they have to press use to call in an extraction pickup. This takes 45 seconds, and after that time, the attackers win. The defenders win if they kill the vip or if they kill everyone on the other team. Attackers win if they kill all the defenders, or extract the vip."

So, what do you think about this?  Are you happy with the gameplay modes that Modern Warfare 2 will offer, or are you disappointed.  Were you expecting more?  Tell us what you think at the Ultimate Playstation forums.

 

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